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Something else that’s hurting Meta is how compared to Apple, it doesn’t have as robust of a platform (SDK, UI paradigms, etc). Quests run plain old Android in 3
by jwells89 3y ago
Something else that’s hurting Meta is how compared to Apple, it doesn’t have as robust of a platform (SDK, UI paradigms, etc). Quests run plain old Android in 3D with some AR bits bolted on, which is fine for games but not as compelling for other types of apps.
Devs could probably look past that if apps developed for the Quest had a possibility of running on competing headsets, with Meta offering to license their flavor of Android to other manufacturers and establishing Quest OS the “Windows” of AR/VR. They’re not doing that though, they’re instead going for a more Apple-like strategy, but without the platform chops to back it up.
Eventually, there will be a company that builds a “Windows” of AR that they license out and becomes dominant, but I wouldn’t bet on it being Meta. Maybe it’ll instead be Valve, given their recent work on SteamOS.
- D13Fd 3y agoMeta also suffers from their views on privacy. I refuse to buy a meta quest and risk letting them monetize my whole life.
- TheCleric 3y agoSame. I’m not buying the Vision Pro because that’s a crazy price. But I wouldn’t even use a free Oculus because I do NOT trust Meta at all.
- gorjusborg 3y agoMeta being involved is a complete dealbreaker for me, no matter what it is.
- lostmsu 3y agoIs Vision Pro SDK better than Android SDK? What about UI paradigms?