5 ms·
Only around 5% of the products from IndieHackers generate a monthly revenue exceeding ~$8,333 (around ~$100k/year). Source: https://scrapingfish.com/blog/indie
by mateuszbuda 3y ago
Only around 5% of the products from IndieHackers generate a monthly revenue exceeding ~$8,333 (around ~$100k/year).
Source: https://scrapingfish.com/blog/indie-hackers-revenue https://scrapingfish.com/blog/indie-hackers-revenue
- goenning 3y agoPart time freelancing is underrated. More people should try it. That frees up a lot of time for indie hacking
- gchamonlive 3y agoDo you have any tips for starting out trying freelancing gigs? I think the main issue would be visibility for me, I still need to build a protifolio that speaks for my skillset, because right now I don't think I have much demonstrable skills outside of a traditional hiring interview pipeline.
- philip1209 3y agoI run this free community for fractional tech workers - come check it out: https://news.ycombinator.com/item?id=37419830 https://news.ycombinator.com/item?id=37419830 The reality is that being self-employed requires building business skills and being able to sell your skills. I previously founded a VC-funded developer marketplace, and the people that won all the jobs were the great communicators - not the most experienced (or inexpensive) developers. Fractional work is a nice in-between where you ideally have a retained part-time contract, paid weekly or monthly, so that you aren't constantly looking for new projects.
- Roark66 3y agoExactly this. I remember back when elance was a thing I signed up and I won my first gig in 2 days. I asked my client why he choose me (charging $1k) when others were bidding to do the job for $50 and he said he liked the message I sent him... Communications is everything.
- atlasunshrugged 3y ago[dead]
- thibaut_barrere 3y agoThat is way higher than what I would have expected!