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Feels like the opposite of a case where VR can be a game changer. TV coverage already has better viewing angles than going to the game. People go to the game f
by notahacker 3y ago
Feels like the opposite of a case where VR can be a game changer.
TV coverage already has better viewing angles than going to the game. People go to the game for a day out, to actually be there when it happens, to make noise the players hear and to celebrate with tens of thousands of other people. You don't get that with a headset.
- HDThoreaun 3y agoWhy not? The headset experience can imitate being at the game, allowing you to interact with other headset viewers and experience the roar of the crowd. I think it would be very different from watching on TV if executed correctly. Watching on TV is inherently a bit of a lonely experience unless youre at bar or the like, but a headset does not have to be at all.
- notahacker 3y agoYou can experience the roar of the crowd with any decent audio system, but it's not the same as participating in it. Not really seeing how the headset helps me interact with other viewers either: I can't high five them, hug them, buy them food and drink [because they're my friends or family I'm meeting at the game] or even see what they're doing.
- HDThoreaun 3y agoI mean the whole point is that you can high five or hug the other fans youre sitting next to. Obviously its not the same as physically doing it, but its still better than sitting on your coach alone. I dont think most fans enjoy paying 4x prices for food and drink at games, but maybe thats just me.
- notahacker 3y agoYou can't high five or hug people with a headset, and frankly I'd feel less lonely watching on my TV than donning some sort of haptic feedback suit so I can interact physically with simulated friends I think quite a lot of people enjoy buying their friends and family food and drink, even if it is overpriced and not that tasty. Beats buying lootboxes for fake people at any rate
- windexh8er 3y agoPeople generally watch sports with family and friends - same as attending a game in person. VR is very antisocial for an event like a game. I can see how it would solve for folks who want to share the experience remotely with each other, but I'd gather that's a very niche / small market. I, personally, don't want to experience a game with everyone in the room wearing a headset. The only thing I want a strong VR headset for is so I can have large screens with me when I travel. I really have no desire to engage with AR through what the current state of VR headsets is.