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Amiga, Megadrive and SNES were fading at about the same time (1992-1993), and they all had relatively similar hardware and games. While technically, DOOM was p
by amiga386 3y ago
Amiga, Megadrive and SNES were fading at about the same time (1992-1993), and they all had relatively similar hardware and games.
While technically, DOOM was published for the SNES (developed on an Amiga!), it required a SuperFX 2 chip and wasn't all that amazing, though it was playable. DOOM wasn't published for the Megadrive, but the Megadrive's bolt-on accelerator, the 32X. If you're going to allow accelerators and tiny resolution, DOOM and DOOM clones run on the Amiga too, in low resolution, with a cheap accelerator! They all run pretty terribly, and I'm not sure DOOM ever "sold" those consoles, although it may have "sold" the Atari Jaguar.
However, DOOM worked very well in 1996/1997 when it was ported to the PlayStation and Nintendo 64, both consoles designed around 3D hardware, and I'd say that DOOM definitely "sold" those consoles - as did Ridge Racer and Mario 64...