3 ms·
> There are no open-standards for this VR road There's a few, actually. WebXR is supported by Safari but coverage is supposedly really weak: https://www.roadto
by smoldesu 3y ago
> There are no open-standards for this VR road
There's a few, actually. WebXR is supported by Safari but coverage is supposedly really weak: https://www.roadtovr.com/apple-vision-pro-webxr-support-safari-model/ https://www.roadtovr.com/apple-vision-pro-webxr-support-safa...
There's also OpenXR for native applications, which the Vision Pro does not cover. That's where the closed-platform "innovation" is happening, supposedly.