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Native stack is tailored for native devices, using web for that is just not as reliable/maintainable/cost efficient in my opinion. Sure, you can have less devs
by DotaFan 3y ago
Native stack is tailored for native devices, using web for that is just not as reliable/maintainable/cost efficient in my opinion. Sure, you can have less devs to support both platforms, but as soon as you need some hardware functionalities, you're not gonna have much of an options, besides what web tech libs you have in the store.
- ederamen 3y agoAgreed, but it's because Apple has deliberately and relentlessly sabotaged PWAs as a competitive option. If it were in their financial/competitive interest for PWAs to be amazing on iOS, they would be. Unfortunately for us this would circumvent their 30% app tax, so they'll be dying on this hill.
- berkes 3y agoBut a surprisingly large amount of apps don't need hardware functionalities or could easily provide (most of) their value without them. Sure, some high end games. But they're more an exception. What other app are you thinking of?
- DotaFan 3y agoThis is true, if it's basic app I'd certainly recommend web technology. But it's also true that clients many times don't know what they want and where they're heading. So, before we decide on tech, I do analyze with my clients what are their plans for the future with the app. It does pan out many of them would like to have notifications, storage, camera, offline..
- berkes 3y agonotifications, storage, camera and offline are all supported by web-apps though. Maybe not safari, IDK, but globally the most used browsers support this and have done so for many years.