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I don’t see the connection between those two statements, but I wholly disagree with your point. 3d humanoid models (avatars) can look like anything. Some look
by dartos 3y ago
I don’t see the connection between those two statements, but I wholly disagree with your point.
3d humanoid models (avatars) can look like anything. Some look cheap, some don’t. Look at the sheer variety of avatars on vrchat.
VRchat has technical limitations that prevent avatars from looking straight out of a AAA game, but the sheer variety of the avatars and how they’re made and how they’re designed (maya, blender, with shaders, with props, etc) makes VRChat feel more alive and engaging than metas offering.
Any project that has billions of dollars of funding should be able to make good looking avatars that lend a distinct style.
Hell, video games do it yearly on several million dollar budgets.
Sorry, but you’ve convinced me that you don’t know what you’re talking about.