4 ms·
If I understand correctly what you're describing, it's more or less what's happening now. But it may not look like it if you're on the beginner grid, and may on
by frading 3y ago
If I understand correctly what you're describing, it's more or less what's happening now. But it may not look like it if you're on the beginner grid, and may only look good/better on the larger grids (either expert size, or custom with very large size).
But in short, when you uncover the first tile of this wave, at each frame I uncover only 1/60 of the total. So if you've uncovered 600 tiles, 10 should be uncovered on each frame, and it should be done in 1 second if your display is at 60FPS.
But if you uncover 60 tiles only, it will uncover 1 per frame, and that can look pretty bland. Could it be what you see? If that's the case, I believe (with a good 60% certainty!) that I mostly need to revisit the method when it's for a small number of tiles.
- deleted 3y ago[deleted]
- viraptor 3y agoYes, I'm on a small grid, so only see a "chain" of the boxes being uncovered one by one. It does feel pretty slow, even though I'm nowhere close to speed solving : - )
- frading 3y agoI've thought about what you said a bit more, and I think you meant it should accelerate with time? In any case, I've just done that and deployed it. So if you refresh the page, the animation should - hopefully - be less bland. Feel free to let me know what you think.
- viraptor 3y agoI think it's faster now. Thanks!