4 ms·
How is anyone concluding VR is "mostly good enough"? FOV is still bad. Weight is still too high. Resolution I'd say is adequate for gaming (but see FOV above).
by XorNot 3y ago
How is anyone concluding VR is "mostly good enough"?
FOV is still bad. Weight is still too high. Resolution I'd say is adequate for gaming (but see FOV above).
Apple are selling the same problems in a very expensive package that they're desperately trying to pretend isn't a VR platform.
- spcebar 3y agoThe article gives a variety of industries and use cases where VR has been prevalent/useful for years.
- andsoitis 3y agoHow is that applicable to the consumer market, in your eyes?
- spcebar 3y agoThe fact that industry and special use cases like NASA are using it means that some consumer version will probably always exist, and if industry is finding uses for it, consumers might also find uses for it. VR could also fail catastrophically as a consumer product and just be something that's exclusively used by industry, but I don't see VR going away for good. I think it's carved out a healthy enough niche for itself at this point that some version of a VR/HMD industry is going to exist for a while.