3 ms·
> There are many reasons why V.R. and gaming don’t quite work, and I suspect that one is that gamers like to be bigger than the game, not engulfed by it. You wa
by bsimpson 3y ago
> There are many reasons why V.R. and gaming don’t quite work, and I suspect that one is that gamers like to be bigger than the game, not engulfed by it. You want to feel big, not small, when you play.
I'm curious how he feels about Half Life: Alyx.
What makes that game so compelling is the degree of interactivity it affords. You can pick up anything. If it's glass, you can break it. It allows you to interact with a tangible world to a degree that no other consumer VR software does.
It's one of the most well-reputed games of all time, and it's only available in VR. As such, modders have figured out how to make it playable without a VR headset. The reviews of non-VR players are that it's actually a pretty boring game when you're not in a simulated environment. If you're not taking the time to open the drawers and break the bottles and duck behind the barrels in a gunfight, it's mostly just walking through tunnels waiting for the occasional ambush.
- Skinetio 3y agoI played it, i liked it and thats it. Its not relevant in my day to day life. And as long as i'm limited to what VR can do today, it will never replace reality. I want to move in vr, i want to touch, move around freely without hitting the floor, walls or roof.
- treprinum 3y agoPlay Senua's Sacrifice in VR, maybe you'll change your mind. Much more immersive than anything else, and it's an action game with puzzles as well. Alyx is kinda stationary compared to that one.
- bsimpson 3y agoI think that was on sale for like $3 last week. I'll have to be on the lookout for it.