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Cool, thanks for making it mobile-friendly—though on my (small) phone screen, the tutorial dialog covers half the play board and couldn't he completed. the actu
by ghostly_s 3y ago
Cool, thanks for making it mobile-friendly—though on my (small) phone screen, the tutorial dialog covers half the play board and couldn't he completed. the actual game works fine.
Been awhile since I played actual minesweeper, but shouldn't revealing a tile with a number on it which otherwise has empty neighbors also uncover those neighbors? I could swear that's how the original works.
- frading 3y agoah very sorry about the dialog being too large. Which phone have you used it on? I should really fix this. I've tested on an iphone mini, and even though the dialog is quite big on it, so I should indeed try and shrink it, it doesn't prevent completing the tutorial. But it looks like I wrongly assumed this would be the smallest phone I could test it on. And as far as I know, the empty tiles only gets uncovered if you uncover another empty one, so I followed this principle. If that was also the case when you uncover a number, this would reveal too much.
- Riseed 3y agoNot the user who made the original report, but I had the same problem. I got stuck on the second mine because the tutorial textbox covered that shape and so I couldn’t flag the mine. iPhone SE, Safari
- frading 3y agoVery good to know. I'll try and reproduce this bug, thank you for this. And if you're able to send a screenshot, that'll be super useful. As at the moment, when testing in chrome dev tools, with iphone SE selected, it looks like it doesn't display the right size of the phone (or maybe I've misconfigured the dev tools), as the dialog box doesn't prevent from completing the tutorial.