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Having coded in environments that would be considered tiny by modern standards, the constraints in Zachtronics' games don't meaningfully resemble real world con
by ThrowawayR2 3y ago
Having coded in environments that would be considered tiny by modern standards, the constraints in Zachtronics' games don't meaningfully resemble real world constraints.
- falcolas 3y agoYou're absolutely correct. But as they say, if you can dodge a wrench, you can dodge a ball. It doesn't have to resemble real world constraints to be a useful exercise.