4 ms·
Crafting games peaked with Kingdom Of Loathing [1], no-one can convince me otherwise. [1] https://en.wikipedia.org/wiki/Kingdom_of_Loathing https://en.wikipedi
by colanderman 3y ago
Crafting games peaked with Kingdom Of Loathing [1], no-one can convince me otherwise.
[1] https://en.wikipedia.org/wiki/Kingdom_of_Loathing https://en.wikipedia.org/wiki/Kingdom_of_Loathing
- skeaker 3y agoI also love that game but that's hardly how I would describe it as of late. It has become more of an optimization puzzle where you try to run through the game as efficiently (which does not necessarily mean "as quickly") as possible and has gotten shockingly deep and increasingly challenging to solve, which I guess shouldn't be surprising given that it's been continually worked on for 21 years now. All that to say that maybe puzzle game devs (and aspiring comedians) have more to learn from it than survival crafting ones.