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> https://blog.jetbrains.com/kotlin/2023/05/compose-multiplatform-for-ios-is-in-alpha/ https://blog.jetbrains.com/kotlin/2023/05/compose-multiplatf... > > "On i
by fyzix 3y ago
> https://blog.jetbrains.com/kotlin/2023/05/compose-multiplatform-for-ios-is-in-alpha/ https://blog.jetbrains.com/kotlin/2023/05/compose-multiplatf...
>
> "On iOS, Compose Multiplatform user interfaces are rendered via a canvas implementation based on the graphics library Skiko [Skia for Kotlin]."
>
> So yes — it foregoes native controls for a canvas implementation that leverages the same 2D graphics library used for Chrome and Flutter.
fyi, flutter now uses a new graphics lib called impeller. It's not yet stable for Android though.
https://docs.flutter.dev/perf/impeller https://docs.flutter.dev/perf/impeller