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Can anyone give an example of a popular app where they've been consistently very confused by what's a clickable button/link? I get that a chunky 3D button prob
by seanwilson 3y ago
Can anyone give an example of a popular app where they've been consistently very confused by what's a clickable button/link?
I get that a chunky 3D button probably scores the highest in terms of advertising that it's clickable, but is e.g. the text "agree" and "disagree" in blue when all the text around it is black (from the article) so confusing you'd give it something like 1 out of 10 in comparison? Or is it more like 7 out of 10?
I've haven't found it a huge problem in the apps I use. HN has lots of links on the page that aren't underlined or even a different color to non-clickable text for example.
For what it's worth, WCAG for accessibility says buttons should have a visible border and hyperlinks should be visibly different to the body text (underlined, or a different color/brightness) so there are some standards and guidelines.
- PH95VuimJjqBqy 3y ago> Can anyone give an example of a popular app where they've been consistently very confused by what's a clickable button/link? since I don't use mobile apps I can't give you an example except to say that I run into this a lot in todays design landscape. My favorite is when it's not obvious where one window ends and the other begins on my windows box. There's nothing wrong with form but form over function needs to die. Just as many programmers ignore aesthetics in lieu of functionality (aka programmer interfaces), many designers ignore ux and functionality while chasing aesthetics.
- twobitshifter 3y agoI use a web app at work that is iconified links all over the place and drop down arrows with palettes of clickable bold text. If I go a week without using it, I have such a hard time finding things because there’s not a menu bar like desktop apps. It’s all a multi step process and discovering the clickable elements in each component.
- nubero 3y agoBlackmagic Camera, Filmic Pro and Halide. All iOS. Their problems are not exactly the same across but the button shapes are a great part of it. The other problem is, that people invent abstract icons for abstract ideas and then expect people to remember every one of those. Whatever happened to text labels beneath buttons?