3 ms·
I do this as well, more or less inspired by a lot of Dwarf Fortress back in the day. I use Wonderdraft to make the map, then spend the rest of my time building
by 0xEF 3y ago
I do this as well, more or less inspired by a lot of Dwarf Fortress back in the day. I use Wonderdraft to make the map, then spend the rest of my time building a history that took place long before the chronological point in whatever short story I'm writing for it (this is a hobby, I don't publish, but maybe one day when there is more time to develop something an audience would want to read). To me, understanding why there is a town in a particular location, or why a once great city now only holds ghosts of its past is just as important to the story as having a good plot.
- hinkley 3y agoAnother thing we see all over Europe is people stealing cut stone from older dynasties to build new structures. If you think about the Great Wall, if not for the continued existence of the Chinese government, a section of that wall would topple, leaving free stones and a ramp up to the “parapets”. People would start hauling away a few stones as cornerstones for buildings, general foundation stones, and maybe stone walls, all depending on how your neighbors feel about seeing evidence of stolen stones (on many simple buildings the foundation stones are hidden, and only family would know). China has also had their own version of the wheelbarrow for ages. You just need a flat enough surface to make a conduit for disintegration. Don’t build castles in a swamp. Where did they get the stone, and how did they move it? Though in a world with castles and dams, a swamp could form around a castle due to a dam downstream. That could be the result of or result in animosity between neighboring kingdoms, lords.