5 ms·
The whole point of the eye/finger mechanism is so that you can just pickup the headset at any time, watch a movie or play a game without needing to worry about
by threeseed 3y ago
The whole point of the eye/finger mechanism is so that you can just pickup the headset at any time, watch a movie or play a game without needing to worry about finding and charging controllers.
For doing proper work the keyboard/trackpad combination looks to be ideal.
- realharo 3y agoFor navigating menus, even the original Quest's hand tracking, where you used your fingers to point at things, is good enough.
- crazygringo 3y agoThe Quest 2's hand tracking is so bad as to be literally unusable for me. I just cannot get it to reliably recognize pinching. It's like only half the time, and sometimes I have to pinch like ten times in a row until success. Or the act of pinching also moves the hand off the item you're trying to click. And then certain things your on-screen hands just can't reach. Super unclear why. But I think something to do with trying to map hands close to you, to an interface button visually one or two meters away.