3 ms·
Everyone reacts differently to VR sickness, but there are a few things you could try. First of all, you should always stop the moment you feel any motion sickn
by dougmwne 3y ago
Everyone reacts differently to VR sickness, but there are a few things you could try.
First of all, you should always stop the moment you feel any motion sickness. You more you try to power through, the worse it gets.
Don’t do anything with artificial locomotion. (Where your VR movement does not match up to your real life movement.) Many games have teleport options and snap turning instead of smooth. There are also some great roomscale games such as Superhot, elevent table tennis or Walkabout mini golf. You will eventually acclimate and be able to do smooth locomotion.
Some games have framerate options, put it to 90 or 120hz
Set up a fan and have it blow on you.
For me, I took about a month to acclimate, but after that can you play any kind of game and not get sick.
I have heard reports that Vision Pro also causes motion sickness for new VR users.
- dkarras 3y agosome people are just unlucky in this regard. from the very first day of VR, I never had any balance / stomach issues. nothing bothers me really. anecdotal but I also don't seem to lose myself in the feeling of "immersion". to me, I feel "immersed" but I am always aware of where I am really. people freaking out when they fall from a height in VR etc. is a very foreign feeling to me for this reason. When I fall of from a top of the building in VR, it is just kinda fun a few times, but I never feel like I am really falling, and I will certainly not freak out about it. So maybe, just a speculation, people prone to being VR sick might also have potential to experience more / better immersion? I don't know. With how VR tricks my brain, I can't imagine why I'd get sick from what I experience, or how I would mistake what happens in VR to real life. It still is an amazing experience nonetheless - but after trying everything you need to create fun using it yourself because good content runs out fast. Developing experiences with it / tinkering with experimental stuff is where I'm at, or else it will collect dust. Without PCVR, I would not get any good use out of it for sure.