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I would love to hear which console you have in your collection if any. I was a SEGA fanboy back in the day and have had a few of their console dating back to th
by Grazester 3y ago
I would love to hear which console you have in your collection if any.
I was a SEGA fanboy back in the day and have had a few of their console dating back to the Master System
- cglong 3y agoNot GP, but I had a Genesis, CD, and Game Gear. A few years back I bought a Saturn off eBay too to play a leaked early build of Sonic X-treme :)
- SandmanDP 3y agoIs this the Jolly Roger restored build or a build of X-treme I haven’t heard of yet?
- Grazester 3y agoSomething tells me it's someone's homebrew dev of Sonic x-treme. If it's that then the same developer also has a killer Quake style engine for the Saturn which is quite a showcase.
- cglong 3y agoIt's been several years I guess but from following my own breadcrumbs, yeah I think it was the Jollyroger build.
- SandmanDP 3y agoDarn. Thanks for checking though, I appreciate the effort
- beebeepka 3y agoI stopped caring about consoles decades ago but I still want the games. Why won't they just sell this stuff. I've been feeling the itch to play Bug! for like 20 years.
- wk_end 3y agoGenesis (MD), Sega (Mega) CD, Saturn, Dreamcast. The Master System was kind of a bust in North America so I don't carry very much nostalgia for it. I love each of these consoles in their own way, by some combination of their own merits and my own associations of them. The first game I ever played (or at least the first I remember) was Sonic 2, at a demo kiosk at a Canadian Tire while my mom was shopping. That's the sort of thing which sticks with you forever. At home we ended up getting an SNES, and although the SNES' highs were clearly higher than anything Sega put out, I think the average Genesis game holds up better (and it certainly has incredible gems of its own). The faster and easier to work with CPU, I think, gave devs a bit more breathing room; the FM synth has an iconic, crunchy, aggressive, alien sound that's way cooler than the canned, fuzzy, plinky soundscape of so many poorly-made SNES scores (of course, again: the best SNES soundtracks are sublime). You could put Go Straight from SoR2 on at a club now and get the dance floor going. The only thing about it that's dated badly is that it really, really could've used a richer colour palette. As a kid I never had a Sega CD, but I did have a Windows 3.1 computer, and it feels part-and-parcel with that era of "multimedia". It's all nostalgia, but I love the grainy look of the FMV, the very particular abstract and geometric style of the CGI of the era, the metallic sheen of those digital CD soundtracks. It's got some fantastic games, too: Sonic CD is a classic, and Lunar 2 (particularly if you can read Japanese and don't need to endure everything Working Designs did to it) is, as far as I'm concerned, up there with FF6 and Chrono Trigger as a definitive 16-bit JPRG. I of course understand why the Playstation won the 32-bit era, it's a better system than the Saturn with better games overall. But the Saturn has some absolute classics (again, Japanese knowledge helps here). It's not a system that I had much experience with at the time - except, again, for some time spent at a department store kiosk with Nights, which entranced me - but it's come to me to feel like the more interesting, mysterious machine than the Playstation. The Dreamcast feels more like the end of the 32-bit era than the start of the next-gen: a 32-bit system with next-gen performance. To me the quintessential Dreamcast game is fast, buttery smooth, vibrant, colourful. Again, it's easy to see why the PS2 came out on top, but looking back now I see the PS2 era more as a trial run for "modern" gaming - dark, muddy, slow, clumsy versions of the sort of games we're playing now; whereas the Dreamcast was home to the absolute best of the games we were playing then.
- brabel 3y ago