3 ms·
It's "point free" (can be initiated from anywhere), and can be "regular" (same motions results in the same actions), making it navigable without looking or requ
by ramses0 3y ago
It's "point free" (can be initiated from anywhere), and can be "regular" (same motions results in the same actions), making it navigable without looking or requiring precise selection. Close cousin to "gesture" interfaces.
eg: Up/Right/Up => something, Up/Left/Down => something else.
With three gestures you get ~4x3x3 => 36 actions => a whole alnum-keyboard of 26+10 digits! (assuming you only allow four gestures and remove the "reverse" after choosing any direction, eg: Left/Right/Left would be equivalent to Left/... with pending input). Even better if you throw in an 8-way selector minimally in the first position.
- Terretta 3y agoHe and you say "initiated from anywhere" but the demo video conveniently only gestured parallel to screen edges. I imagine with first click starting where the video does, three up choices would feel constrained.
- WorldMaker 3y agoIf that's a common gesture for you, you are going to learn some muscle memory to initiate the menu lower on the screen. (Also, I think the gesture distances in the demos are exaggerated for effect?) If you are discovering your way through the menu you don't need much distance at all to make your choices obvious, and some of the pie menu implementations in the worst case let you reposition the menu entirely if need be.