3 ms·
There was some set of Apple Input support extensions around MacOS 7/8 that I remember using with it but can't google for the life of me atm. Provided gamepad su
by piltdownman 3y ago
There was some set of Apple Input support extensions around MacOS 7/8 that I remember using with it but can't google for the life of me atm. Provided gamepad support and other input niceties. I'm guessing constant polling across 4 devices impacted the tick rate of the graphics engine in Escape Velocity's case.
- slater 3y agoSprockets! https://en.wikipedia.org/wiki/Game_Sprockets https://en.wikipedia.org/wiki/Game_Sprockets
- piltdownman 3y agoExactly what I was thinking of! Between that, CodeWarrior, and Ingemar Ragnemalm's Sprite Animation Toolkit (SAT), you had the basic tool-chain for development of a huge amount of early PPC Shareware gaming. Halcyon days.