4 ms·
Some say there is a speed limit to allow distributing the computation required for the simulation, since it guarantees that distant nodes do not need to communi
by dist-epoch 3y ago
Some say there is a speed limit to allow distributing the computation required for the simulation, since it guarantees that distant nodes do not need to communicate.
- traverseda 3y agoYes, but that speed limit is imposed on our reality. If a higher-order reality didn't have those limits they could do computation that didn't have those limits. Our computing architecture reflects our reality, that's all that really says.
- karmakaze 3y agoThe problem with any limitations on time/speed is that there's no need for there to be any correspondence between simulation time and host world time. It's like rendering CGI movie frames, it doesn't matter that it doesn't happen in realtime. As far as the simulants are concerned, it happens when the simulation time 'ticks'.
- dist-epoch 3y agoRight, it doesn't matter for the simulants. But imagine you are a teenager playing "Universe Simulator", then you definitely want all your computer billion cores to be used to get a decent frame rate.
- karmakaze 3y agoWhen we're talking about their physics being different than ours, I also wouldn't expect any of our predispositions to be analogous or even timescales (if they have time) of what's fast or slow.