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I developed an open source Risk clone in Godot: https://github.com/argosopentech/Conquest https://github.com/argosopentech/Conquest The biggest problem I've r
by pjfin123 3y ago
I developed an open source Risk clone in Godot:
https://github.com/argosopentech/Conquest https://github.com/argosopentech/Conquest
The biggest problem I've run into with Godot is that newer versions of the engine seem to frequently break my existing code.
- ihattendorf 3y agoAre you noticing breakage on minor and patch releases, or only major versions? Since you said frequently, it sounds like at least minor versions but possibly patch versions as well?
- spcebar 3y agoFrequently changing enough between versions that tutorials and community posts become out of date in a period of months.