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Yes, if you need a quick cross-platform GUI prototype it is very nice. One major downside is, that it will use more resources than necessary when idling.
by weinzierl 3y ago
Yes, if you need a quick cross-platform GUI prototype it is very nice. One major downside is, that it will use more resources than necessary when idling.
- livrem 3y agoThis project setting might help a bit with that, on desktop platforms: https://docs.godotengine.org/en/latest/classes/class_projectsettings.html#class-projectsettings-property-application-run-low-processor-mode https://docs.godotengine.org/en/latest/classes/class_project...
- notnaut 3y agoInteresting and hadn’t considered that. Wonder if there’d be any quick ways to implement some sort of toggle based on UI dev vs. game dev.