3 ms·
> as long as the light source has a sufficiently flat spectrum (like sunlight!), the difference between spectral rendering and RGB rendering will be negligible.
by david-gpu 3y ago
> as long as the light source has a sufficiently flat spectrum (like sunlight!), the difference between spectral rendering and RGB rendering will be negligible.
(Great comment, nitpick ahead)
...to the human eye, that is. For industrial applications spectral rendering can still be useful.