3 ms·
> GPUs that support multiplane overlay on windows According to Microsoft, MPO is an optional feature: https://learn.microsoft.com/en-us/windows-hardware/driver
by Const-me 3y ago
> GPUs that support multiplane overlay on windows
According to Microsoft, MPO is an optional feature: https://learn.microsoft.com/en-us/windows-hardware/drivers/display/multiplane-overlay-hardware-requirements https://learn.microsoft.com/en-us/windows-hardware/drivers/d...
According to random people on the internets, the feature is broken for both nVidia and AMD:
https://www.reddit.com/r/AMDHelp/comments/yr5dda/can_someone_explain_to_me_what_mpo_does/ivyj8bl/ https://www.reddit.com/r/AMDHelp/comments/yr5dda/can_someone...
nVidia agrees and recommends disabling MPO with a registry setting: https://nvidia.custhelp.com/app/answers/detail/a_id/5157/~/after-updating-to-nvidia-game-ready-driver-461.09-or-newer%2C-some-desktop-apps https://nvidia.custhelp.com/app/answers/detail/a_id/5157/~/a...
> it doesn't require using 3D graphics to put the texture on the display
In practice, 3D graphics is the best way to put pixels on the display. At this point, I believe other ways are remnants of the old GPUs which had 2D blitting hardware.