3 ms·
Interesting that gaze-to-focus is panned and not because it doesn't track well. I've worked in VR games for a while and gaze tracking excites designers but I f
by jayd16 3y ago
Interesting that gaze-to-focus is panned and not because it doesn't track well. I've worked in VR games for a while and gaze tracking excites designers but I find it a very annoying input mechanism and we usually don't ship it. Maybe it's still the right call for the AVP but being able to interact with things you aren't looking at is important.