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MOAI is very similar to Love2D in some ways (Box2D, etc.) but the general application programming model is different - you don't have callbacks to implement fea
by seclorum 14y ago
MOAI is very similar to Love2D in some ways (Box2D, etc.) but the general application programming model is different - you don't have callbacks to implement features in MOAI, you simply set up the state of various game objects and layers and so on, then let 'er rip ..
I've found myself being very, very productive in MOAI. It took me 30 minutes to build a Path-like custom control for one of my applications, whereas it took me a day or two to do it in Love2D, and its nowhere near as elegant as the MOAI approach.
- dmpk2k 14y agoInteresting. Thanks. :)