3 ms·
Sure. But I'm approaching this from the assumption that we're actually talking "observed/resultant performance" and not "baseline required performance," i.e. ta
by ComputerGuru 3y ago
Sure. But I'm approaching this from the assumption that we're actually talking "observed/resultant performance" and not "baseline required performance," i.e. talking about "'excess' performance over the required threshold," and if that regresses due to a correctness issue, I don't see the problem. Now what is "the minimum required performance threshold," I cannot say, but it is surely at least the ability to render on "CPU" at 60Hz.
(which CPU? render what? using how much of the available CPU power? with how many frames of latency allowed?)
Note that I don't fundamentally disagree with you and I cringe when I hear issues dismissed as "premature optimizations" myself.
- taeric 3y agoI think that is fair. I was approaching this from the perspective of "my old machine was responsive, it is becoming less so." Back on the example of Doom, I understood why my machine at the time couldn't run Quake. It would be frustrating to force everyone to that paradigm.