3 ms·
Scott Manly did a great explanation. Someone remarked below, "It is just like Kerbal." In KSP, I've landed a nuclear rocket on the Mun, and had it tip over. T
by stcredzero 3y ago
Scott Manly did a great explanation.
Someone remarked below, "It is just like Kerbal."
In KSP, I've landed a nuclear rocket on the Mun, and had it tip over. Then I put 2 and 2 together, and put landing gear on that side of the craft! This allowed me to use the craft as a lunar rover. To get back, I'd pick a hill to use as a ramp, and do a "Dukes of Hazard" launch.
Once, I even demonstrated this in person to Scott Manley!
- LorenPechtel 3y agoGet the mod that lets you carry fuel in your backpack. Then forget about taking off from Mun. Simply climb out and return to orbit with your jetpack. (It's hard enough getting a good rover anywhere, let alone making one that can climb back to orbit. Stock jetpack is enough on Minmus, you need to refuel once on the way up on Mun.)
- adolph 3y agoLunar liftoff might be one of the places where SpinLaunch makes sense. Climb in wearing your clean and unused EVA, ride the merry go round until you get sent up to your CSM.
- stcredzero 3y agoClimb in wearing your clean and unused EVA And underwear.
- LorenPechtel 3y agoSpinlaunch is completely unsuitable for manned craft due to the extreme acceleration. Rather, what you want is a variation on a maglev train. In the lunar vacuum there's not really any speed limit. You can make a very long track. Put another on top upside-down. Your train can ride on either track--once it reaches orbital velocity it will be riding on the top track instead. Human tolerable accelerations with an ejection velocity sufficient to take you anywhere in the solar system.