3 ms·
I think you could tune things to generally settle into stable, repeatable "themes" if not deterministic input vs. final state. That way you can script parts of
by reaperman 3y ago
I think you could tune things to generally settle into stable, repeatable "themes" if not deterministic input vs. final state. That way you can script parts of the story / experiences / themes / "canon-events" of a game while still allowing players' actions to have true natural effects on the world.