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AI nondeterminism breaks this idea as each interaction can and probably will differ between iterations, breaking any long term continuity.
by halfmatthalfcat 3y ago
AI nondeterminism breaks this idea as each interaction can and probably will differ between iterations, breaking any long term continuity.
- reaperman 3y agoI think you could tune things to generally settle into stable, repeatable "themes" if not deterministic input vs. final state. That way you can script parts of the story / experiences / themes / "canon-events" of a game while still allowing players' actions to have true natural effects on the world.
- devnullbrain 3y agoIs it not non-deterministic by choice? A random factor added to prevent it from just choosing the deterministic most-likely next token.