3 ms·
That’s a very interesting observation and it would be nice to see people chiming in to speculate what could have been the trigger. My take is that narratives a
by soneca 3y ago
That’s a very interesting observation and it would be nice to see people chiming in to speculate what could have been the trigger.
My take is that narratives are growing kind of exponentially. We see it in videogames, webtoons, fan fiction. Even literature has many more writers than twenty years ago (even if not “published authors”, but people writing on Wattpad, newsletters, creative writing workshops, etc).
More writers (amateur or professional), more fantasy writers in particular, means more interest in writing resources. And worldbuilding is a topic that it is not that much explored in other writing resources.
I would even guess that if Tolkien did not actually invent the concept itself, he was the one that made it a relevant discussion topic. So it is a relatively new topic.
- Multicomp 3y agoWorldbuilding sits at the procrastination nexus of multiple hobbies. Fiction writers, RPG GM campaign designers, video game designers, etc. For any of those activities, the need for doing coherent and good enough setting design becomes the tempting excuse to procrastinate on doing the actual thing (plot, character, gameplay design, whatever) and 'refine the worldbuilding', because while there is a necessary minimum of setting design, the line of when you have got enough setting design and are getting into diminishing returns is not bright. Signed - I'd rather write the history of the steam dragons' colonization of the western marshes than finish my protagonist's character arc refinements today, don't worry, I'll get to him soon.
- Tao3300 3y agoNailed it. We should all be so lucky as to get big enough fanbases that a subset of mega nerds can find all the holes.