2 ms·
And on top of that we are entering this era of developers stopping to give them the time of day at least on the mac platform. Historically developers used to bu
by kjkjadksj 3y ago
And on top of that we are entering this era of developers stopping to give them the time of day at least on the mac platform. Historically developers used to build for mac without seemingly much fuss, that’s just how the industry seemed to work you’d have a native mac and pc app. These days it seems software decisions are made by bean counters more than ever, who look at the numbers at hand with how few today are on the mac platform (or how many people “game” on an ios device perhaps), and don’t bother continuing support. Even popular, seemingly more community supporting developers like Valve are dropping mac support after supporting the platform for over a decade even porting older games over like cs 1.6 in that time. Meanwhile at the apple press conference they are saying how these new macs support ray tracing and are a leap over the m1, seemingly with their heads in the sand at the fact you can probably count on one hand the number of large studios actively developing for their platform today, and that number is liable to shrink with the years if this trend is any indication.