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Unity was not going to allow its users to use the old terms. Apple developers have the choice to stick with the current system.
by nickthegreek 3y ago
Unity was not going to allow its users to use the old terms. Apple developers have the choice to stick with the current system.
- misnome 3y agoUnity also relicensed retrospectively! Which is also not happening here! Epic had their day in court to prove their claims, and lost, so everything they say sounds like sour grapes.
- jayceedenton 3y agoHow is that relevant? The point of this entire exercise is to allow developers and consumers to leave the Apple app store if they like. A free choice. If people must stick with it because the alternative will lead to total financial ruin, then there is still no choice.
- nickthegreek 3y agoIt's directly relevant to the tweet that mockingly said this scheme worked out so well for Unity. If Unity would have allowed developers to choose to stay on the old terms or migrate to the new terms, it might have ended differently for them. I am not passing judgement on either company, just on the idea that Apple will fail because Unity failed.
- nerdjon 3y agoEspecially when the tweet is a severe stretch of the truth or a straight up lie. > Did... did Apple just introduce the equivalent of Unity's runtime install fee... but for all iOS app developers in the EU?! That answer to that question is without a doubt, "No" unlike what Tim is trying to say.