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I think you're looking at it only from your perspective. If you're making a game for Android and you're using drawing primitives directly and the like I suspect
by tseabrooks 14y ago
I think you're looking at it only from your perspective. If you're making a game for Android and you're using drawing primitives directly and the like I suspect the fragmentation is a non issue.
However, when making simpler applications that lean heavily on the built in widgets writing Android apps is a big PITA in my opinion. I write apps for both Android and iPhone (Because I love money) and it's way way harder to make something look nice on Android than it is on the iPhone.
It's not impossible in Android land. It's just too much work to make it profitable on small utility-ish applications. The ability to do absolute positioning on iOS makes it "easy" to make things look nice. However, in android land when I get custom graphics and designs from my designer it's REALLY a big PITA to make it all look nice and line up.
I personally wish Google had restricted what OEMs could do a bit more.