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What I find funny about chess it's such an elegantly designed game... except castling. Always seemed like a random thing to me to be in the game, and then I fou
by dev1ycan 3y ago
What I find funny about chess it's such an elegantly designed game... except castling. Always seemed like a random thing to me to be in the game, and then I found out that it was added centuries after in medieval europe to the game, makes sense why it feels so out of place.
Wish we had a league without castling for that sole purpose.
- V-2 3y agoNo-castling variant is a thing. It generally makes taking the King to safety more difficult, encouraging a more aggressive style (in the spirit of "I'll get to yours before you get to mine"). Kramnik revived the idea during his collaboration with DeepMind (where he tested several chess variants, revolving around only minor, albeit impactful adjustments to the ruleset). One potential problem with no castling is that players may end up castling "manually", which takes several moves and becomes a mundane "housekeeping" task, actually sucking some dynamics out of the game. That was probably the reason why it was invented in the first place, to sort of automate the obvious thing away. By the way, European chess added much more to the original version beyond just castling. The Queen would originally move in the same manner as the King (only by one square), the "mad Queen" thing is a European invention. So is the pawns' ability to move forward by 2 squares from their initial position. (And I'm guessing the incentive for that was of similar nature as above - to speed the game up).
- isolli 3y agoIt's indeed a relatively recent addition, but the idea that the king would get a special move is a bit older [0]. [0] https://en.wikipedia.org/wiki/Castling#History https://en.wikipedia.org/wiki/Castling#History