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Traditionally, it was very much paid. Compilers, SDKs, documentation, every vendor charged for those. You have to thank Stallman et al. for your free C compil
by rescbr 3y ago
Traditionally, it was very much paid.
Compilers, SDKs, documentation, every vendor charged for those.
You have to thank Stallman et al. for your free C compiler.
- dns_snek 3y agoAnd Apple already charges for those through their $100 annual developer program fee. They can't just make up arguments about how that's not really for developer tools because it happens to suit their agenda. Quote from their own website: > By enrolling in the Apple Developer Program, individuals and organizations receive everything they need to develop apps for distribution.
- kj99 3y ago“To develop apps for distribution.” It doesn’t say the fee covers distribution - only development.
- dns_snek 3y agoApple won't be the one distributing them, alternative app stores are, that's the point. Besides, Apple never claimed their new fee was for distribution, but for "core platform services", i.e. the SDK and tools, which they're already charging for.
- kj99 3y agoWhere do they say ‘core platform service’ are the SDK and tools? I think you’re just making that up.
- dns_snek 3y agoHere: https://developer.apple.com/support/core-technology-fee/ https://developer.apple.com/support/core-technology-fee/ > The Core Technology Fee (CTF) is an element of the new business terms in the European Union (EU) that reflects the value Apple provides developers through ongoing investments in the tools, technologies, and services that enable them to build and share innovative apps with users around the world. "Core platform services" is the term used by the EU.
- Zak 3y agoDev tools were often paid, true, but not necessarily to the OS vendor. What Apple has done here is bring the console gaming model to general-purpose computing devices. I believe the EU wishes to roll that back and will probably not allow Apple's announced fees and restrictions.