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> but they aren't "small" either any more OK, that's fair > And you aren't indie if you release on Steam (especially only !) Why not? It's the best marketpl
by solardev 3y ago
> but they aren't "small" either any more
OK, that's fair
> And you aren't indie if you release on Steam (especially only !)
Why not? It's the best marketplace for indie games... IMO it jump-started the PC indie gaming revolution! Before that, we only had shareware of limited reach, maybe distributed through PC Gamer floppies/CDs. And maybe Tucows. It was hard to find new indie games, much less buy them. Steam changed that whole paradigm.
> [PoE performance issues]
For what it's worth, it runs like shite on my M2 Max, but flawlessly on GeForce Now. Terrific performance with everything on max.
- BlueTemplar 3y agoBecause Steam has taken over some of the most important features of publishers : dealing with distributors and (built-in) advertising. (See also Epic Store which even gives funding !) I would expect almost all of the studios that release on Steam to quickly go bankrupt if prevented to use it. So, ironically, Activision-Blizzard would be more indie than them, but I guess that "indie" also requires a limitation of size. ---- GeForce Now, well duh, have you seen the kind of hardware it provides - that you're paying for ? (For reference, at release PoE1's minimum requirements were : 32-bit single core 1.4 GHz CPU, 2 Go RAM, 0.25 Go VRAM, 5 Go storage.)