3 ms·
This would be awesome for teaching beginners. I'd probably go with circle for the king, and maybe an L or a sideways H for the knight, even though they break t
by notfed 3y ago
This would be awesome for teaching beginners.
I'd probably go with circle for the king, and maybe an L or a sideways H for the knight, even though they break the original design rule. Otherwise K/Q/N just look too similar.
- Raphael 3y agoI have an overgrown dice pip renderer, so I made the rook "+", knight "L", bishop 4-gram, queen 8-gram, king octagon, and pawn a trapezoid (just to suggest movement direction). https://vezquex.github.io/clock/chess/ https://vezquex.github.io/clock/chess/
- excalibur 3y ago+1 for making the knights an L. The way it is, the pawns sort of look like knights
- pwenzel 3y agoAgreed. Love the concept, but the knights definitely need clarity.
- infogulch 3y agoThe L is an orthogonalist conspiracy theory. There's no right angles in the knight's movement, wake up sheeple! https://twitter.com/graycrawford/status/1750248031784763639 https://twitter.com/graycrawford/status/1750248031784763639
- emporas 3y agoKnight's movement is a "Γ" "Gamma" not an L. Some day a brilliant game may pop up, which has several letters and try to match em together, like an L, a Γ, an I and so on.
- javier123454321 3y agoLearning the movement is by far the easiest part of teaching beginners. It's fine as a design exercise, but its effect in making it easier to learn is close to null.