2 ms·
I mean still there are obvious calculations that stay the same. DZ is always one, you can just skip it. 1212 is the same for all pixels, all are constants, yo
by Anotheroneagain 3y ago
I mean still there are obvious calculations that stay the same.
DZ is always one, you can just skip it.
1212 is the same for all pixels, all are constants, you could do it once per sphere.
2100 A stays the same.
- ggambetta 3y agoThese are good ones, thanks!