3 ms·
"Just too close" is extremely vague, and likely isn't enough to trigger copyright infringement claims. Consider that Warhammer and Warcraft weren't similar enou
by Manuel_D 3y ago
"Just too close" is extremely vague, and likely isn't enough to trigger copyright infringement claims. Consider that Warhammer and Warcraft weren't similar enough to be infringing, same with Digimon and Pokemon. If this [1] isn't infringing on Pokemon, I seriously doubt Palworld is either.
1. https://m.media-amazon.com/images/M/MV5BNGJhOGJmZGItNjQwZS00MzQ5LTg0MDMtYTc3YzAwMDc4YjFmL2ltYWdlL2ltYWdlXkEyXkFqcGdeQXVyMzM4MjM0Nzg@._V1_FMjpg_UX1000_.jpg https://m.media-amazon.com/images/M/MV5BNGJhOGJmZGItNjQwZS00...
- brucethemoose2 3y agoIts waaay closer than digimon. Enough that you do double takes when you see many of the Palworld creatures.
- numpad0 3y agoIt's curvatures and geometries matching too close, not the overall impression is kind of similar too close. I think the game's massive instant success is a circumstantial evidence in its own, it's just inconceivable a lookalike indie game on Steam becomes a ~20th top selling AND second most simultaneously played game on PC ever. Granted, games like Stardew Valley and Half-Life 2 sold more over longer time periods, but never even reached the same peak player counts.
- vdaea 3y agoI think it's popular because of the publicity it's earned because of the alleged copyright violation, which they sure are enjoying. idgaf about the whole ordeal and I don't follow any videogame communities but I've seen it mentioned on the internet a couple times the last days. It's almost impossible not to know about it.
- hiccuphippo 3y agoI don't see copyright violations. You could make an exact clone of Monopoly and as long as you don't use their assets or the text in their rules you are good to go.
- extraduder_ire 3y agoThe game has real-time countdowns for processing certain materials, which only progress when the game is running. That and other mechanics strongly encourage you to leave the game running even if you aren't actively playing it. (e.g. crushing rocks/hatching eggs) I don't know if steam ignores you running a game if you're not actively interacting with it.
- sfn42 3y agoThere are mechanics which discourage leaving the game running. Hunger, pal status effects, raids. Sure you could alt-tab and gain some advantage from that but if you just leave the game off overnight I don't think you'll benefit greatly. It's a bit shit that eggs are so slow to hatch though. Feels like an hour would be a long time, I currently have one requiring 24 hours. But I think later on we'll have multiple incubators and then it won't matter that much