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I'm trying to build a text-based open-world massively multiplayer game in the style of GTA. Trying. It's really difficult. My bet is on driving the game with na
by kjqgqkejbfefn 3y ago
I'm trying to build a text-based open-world massively multiplayer game in the style of GTA. Trying. It's really difficult. My bet is on driving the game with narration so my prompts are fueled with abstract notions borrowed from the various theories in https://en.wikipedia.org/wiki/Narratology https://en.wikipedia.org/wiki/Narratology, and this is why I complain about ChatGPT's default ideas.