3 ms·
I also remember that there existed cool loaders that were able to paint the image in arbitrary order. It was pretty impressive because it required doing calcula
by praptak 3y ago
I also remember that there existed cool loaders that were able to paint the image in arbitrary order. It was pretty impressive because it required doing calculations in the tight loop which calculated the delay between slopes of the signal which came from tape.
- Steve44 3y agoBelow is a link to one I did. It loads in various patters, including writing, and from what I remember was spread out over the time it took to load the game so there was always something going on. It wasn't the best game around, hopefully the loader made up for that!! https://youtu.be/8e_IkqfMeD4?t=290 https://youtu.be/8e_IkqfMeD4?t=290 (Fighting Warrior by Melbourne House / Studio B)
- ggambetta 3y agoI remember a loader where you could play a game of Mastermind while the game was loading. Magic. Blew my mind, it's the kind of thing that wasn't supposed to be possible, yet it was...
- becurious 3y agoThere is something like a 171 clock cycle delay in the regular tape loaded routine between looking for edge transitions in the audio signal. You just break your program up into pieces that fits into that. I did one that did a countdown timer and broke it into exactly the loop delay but I suspect the tape loading would be tolerant to a little more inexactness.
- 77pt77 3y agoThere were games where you could play tic tac toe during loading. Now that's impressive.