2 ms·
This is straight up wrong. An IPv4 ICMP echo request over ethernet uses a minimum of 42 bytes, the same request with IPv6 uses 62. The ethernet frame is 14 byte
by DrNefario 3y ago
This is straight up wrong. An IPv4 ICMP echo request over ethernet uses a minimum of 42 bytes, the same request with IPv6 uses 62. The ethernet frame is 14 bytes and the ICMP echo is 8 bytes for both packets, the difference is that the IPv4 header uses 20 bytes where IPv6 uses 40.
Anecdotally, my ping to HN is consistently 166ms with either protocol. I doubt an extra 20 bytes is going to make any meaningful difference to latency, but I'll leave that for the game devs to find out.