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> Perforce, as horrible as it is, is the game and VFX industry default for a reason ... > or you are using the wrong tool. You were literally responding to
by Arelius 3y ago
> Perforce, as horrible as it is, is the game and VFX industry default for a reason
...
> or you are using the wrong tool.
You were literally responding to a comment talking about how git isn't suitable for this problem, and seemed to be suggesting that ec2 and a build script should be sufficient...
Edit: on a second full read, it's really unclear actually what your point was in the first place, And perhaps you were in agreement with the original poster and me all along, and just being confrontational and hostile for no reason?