6 ms·
That's a lot of assumptions packed into a single perspective.
by rl3 3y ago
That's a lot of assumptions packed into a single perspective.
- meheleventyone 3y agoYeah Blow has definitely hit some of the internet brain worms on several issues but overall I think he’s right that most companies tend to cut as lightly as possible and often that results in rolling waves. I’ve experienced that myself where a company had 4-5 layoffs over the few years I worked there. Half his reasons I disagree with though. I do share the preference for smaller teams not because large teams have people skivving off but just because it’s a more focused way to work and naturally tends towards more systemic less content heavy games I like to make.