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I don't think that's particularly surprising to anyone. This is such an unproven platform, and no one is really risking market share or revenue by taking a "wai
by avalys 3y ago
I don't think that's particularly surprising to anyone. This is such an unproven platform, and no one is really risking market share or revenue by taking a "wait and see" approach to launching an app for a $3,500 device that will have extremely limited distribution to start.
What _is_ very disappointing here is that Apple hasn't invested much effort in making novel first-party apps for the Vision Pro. They should have seen this circumstance coming and been prepared with some creative powerhouse demonstrations of the power of the platform.
The most frustrating example to me is Maps. It looks to me like the Maps app for Vision Pro is literally the same as the iPad version - meaning, if you view a city or satellite photo in "3D" in Maps on Vision Pro, it will render a 3D projection onto a flat 2D "window" in AR space. What a huge missed opportunity for Apple to build an amazing experience.
Instead we get a bunch of dull productivity apps, and then "Experience Dinosaurs". With all of Apple's money, resources and creativity, it's pretty astonishing they didn't spin up 10 teams of 5 engineers each to build some other novel capabilities to ship on day 1.
- nusl 3y agoOn one hand there's that risk. On the other hand, Apple has a track record that seems to inspire commitment that few other companies can. If an app released early gains early success it may have significant longer term returns for an up-front risk. Since this is an unproven platform, early success will come with additional trust, which will further help chances that people will use your app later.
- deleted 3y ago[deleted]
- poulsbohemian 3y ago>The most frustrating example to me is Maps. It looks to me like the Maps app... Can I ask sincerely here why this bothers you? To me the dominant use case for Maps is when I'm driving / traveling somewhere - and from what I can tell, I can't practically use this new device while driving or walking. Could there be a cool use case for "virtual travel" experience built on Maps? Sure - but good luck to whomever would spend $4000 on one of these for that entertainment.
- avalys 3y agoI use Apple Maps (and Google Maps) on my computer quite a bit. Planning travel, vacations, hikes, looking for restaurants or stores, curiosity about something I saw from a plane or while driving, etc.
- matthewdgreen 3y agoGoogle Earth on the Oculus used to be an amazing experience. Not a practical utility, so much as a cool demo.
- easton 3y agoNobody’s going to buy it just for that, but Apple has some pretty good street view style imagery available that they could let you walk around in. I remember when I used to pull out my Vive for people they were wowed by the Google Earth app where you basically walked over kinda flat buildings, and I bet Apple could do way better than that. (Shoot, maybe they should give the Apple TV screensaver team some 3D cameras and let them shoot some landscapes to walk around in. Still not worth $3K, but cool nonetheless)
- poulsbohemian 3y agoGeez the downvoters have been out of control the past few days! Hey - whoever you are who has the heavy hand on the downvote button, maybe realize that some of us want to engage in real debate and critique and may even have differing opinions and ideas? The world is made a richer place when we respectfully engage with one another.
- perilunar 3y ago> To me the dominant use case for Maps is when I'm driving / traveling I used maps for these also, but most of the time I spend on/in maps is just exploring. E.g. read a news article about something happening somewhere? Open the place in a map and have a look around. e.g. https://www.google.com/maps/place/63%C2%B050'40.6%22N+22%C2%B025'49.0%22W/@63.8112516,-22.4267324,2312a,35y,359.73h,58.29t/data=!3m1!1e3!4m4!3m3!8m2!3d63.844607!4d-22.430285?entry=ttu https://www.google.com/maps/place/63%C2%B050'40.6%22N+22%C2%...