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AC makes sense as a video game trying to be fun, but it can't at all be taken as some kind of system that could be used in reality. Having someone build you a h
by Gigachad 3y ago
AC makes sense as a video game trying to be fun, but it can't at all be taken as some kind of system that could be used in reality. Having someone build you a house which takes thousands of hours in exchange for some foraged junk with minimal utility could never work.
Imagine if the Nook store was not just a void where items come and go infinitely but it was an actual market networked with other players. The value of most of the items in the game would drop to 0, the game would become significantly harder and less casual.
No one would exchange their gold nuggets for clumps of weeds, no matter how many weeds you offer.
- djur 3y agoSure, which is why my post started with a long list of the ways that the Animal Crossing world doesn't resemble our own. I guess the main point I'm trying to make is that you can't really see Animal Crossing as depicting even an idealized form of capitalism.