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The opening of the story really undercuts the hyperbole: > There are approximately 330,000 people who work in the video game industry. > 9,000 of them have be
by Telemakhos 3y ago
The opening of the story really undercuts the hyperbole:
> There are approximately 330,000 people who work in the video game industry.
> 9,000 of them have been laid off in 2023.
> 3,000 more of them have been laid off this month. You know, the one that's only half over.
That's a four percent reduction. Meta cut thirteen percent in November 2022, and it still exists, as does Twitter/X, which has notoriously cut far more staff. A four percent reduction is probably just beginning to clear out some dead wood, not the sign of impending extinction.
- spenczar5 3y agoYes, it is quite literally not decimation, which would be a loss of 10%.